Hello I am trying to achieve a push back effect for when my character enters a windy environment my character is 2D and is constantly flying my problem is that when I use the Launch character BP it enables (falling) on my character so it just falls off the map. is there a fix or work around for this? I am basically trying to achieve a windy environment that pushes the character back.
yes, Launch will turn your Character Movement Mode to Falling. You might consider using AddForce, AddImpulse, or I think a Physics Volume would allow you to affect Pawns/Chars/Physics-responsive actors inside it with wind… definitely worth looking into. I’ve also seen a Jump function in BP, might be worth exploring…
Hey man thank you I got it working your tip with the Physics Volume helped out a lot I figured a work around with the launch character bp aswell I basically just enabled character movement flying after 2seconds so it gives the effect of being knocked back.