I am using launch character to, well, launch the character into the air. For some reason it only makes the screen shake a little and brings the character back to where it was previously. I read on here that it can be caused by a “move to” node. However, I can’t find any such node? It’s basically the tutorial 3rd person project, but I followed this tutorial: Unreal Engine 5 Beginner Tutorial: Getting Started - YouTube
Any help at debugging this would be greatly appreciated. I am new to ue5 and I can’t seem to stop focusing on this issue…
