Hello, this is my code,
basically it picks up a physics object and moves with the player, and when the player releases the input it drops
it, how can i make it throw/ launch instead of drop?
Thank you
Hello, this is my code,
it, how can i make it throw/ launch instead of drop?
Thank you
Add an impulse to a single rigid body. Good for one time instant burst.
Add a force to a single rigid body. This is like a ‘thruster’. Good for adding a burst over some (non zero) time. Should be called every frame for the duration of the force.
There’s also the Projectile Movement Component (PMC) it’s specifically designed for thrown/shot projectiles.
Have you tried using the “launch” function?