Launch 2D Character off Ramp

Hi, I’m prototyping a 2D sidescrolling platforming game with skating mechanics (i.e. reducing ground friction, max acceleration and breaking friction factor so far), however, when the character sprite goes up ramps, they do not fly upwards and instead just loses momentum and drops to the ground. Is there a way to implement this via blueprinting? I’m aware that since characters don’t operate under a physics based system, this might be difficult to do, but any help would be appreciated!