probably a low level question, still in early stages of learning. in blender i have my eyes set to a lattice deformer, so the spheres can still rotate but the mesh is squashed down to be flatter for a stylized rig. is there a way to get a similar effect in unreal?
Hello there @Pastellii!
Welcome to UE! Indeed, there’s a native equivalent function in UE. The community has detailed guides on how to start working with deformers, including lattice. Please check the docs below:
