Latest Launcher Release Notes

6/1 Release Notes - Launcher Version 2.2.0-2568893

–Feature Updates–

  • UE Plug-in Support

  • When available in the marketplace, the Launcher now supports downloading and installing plug-ins to an editor.

  • Users with Engine 4.8, will see a link under the engine slot in the library. Clicking the link will open a window where they can view installed plug ins.

  • From the same window users will be able to remove and update plug-ins

  • Improved loading experience of assets from disk. Removed a noticeable hitch when loading large number of items.

  • Improved launcher self patch system to decrease download size between versions

–Bug Fixes–

  • Fixed some crash issues reported by users
  • Notifications of new available builds should no longer take excessive amounts of time
  • If the launcher is closed during an update the update will now start at the appropriate place
  • Made the right click menu behaviour in the UE project section consistent between Mac and PC
  • The Version selector will now always appear correctly when attempting to launch certain projects
  • Fixed an issue where notification icons were not appearing when there were updates for the UT Editor
  • Users will receive a warning when cloning a code based projects
  • Users should no longer see “Free” on buttons when the user is already entitled.
  • MAC: The Launcher will detect language settings properly when set to Chinese (simplified)
  • MAC: Launcher menu bar no longer flashes and shows double UI elements when resized
  • MAC: Fixed an issue where in some cases the launcher could restore off screen when opened
  • MAC: The Launcher will now automatically restart after pushing an update while the launcher is open