UPDATE: 24.10.2015 | Whole thread update
Hey party people. 10 months later, i went back to my idea of using big parts of the traditional movement of Link from the Legend of Zelda.
But i’ve redone all the movement stuff (not all, but a lot already) and added bow+arrow.
More to come, but this won’t be a direct recreation. It’s more like i’m using the idea behind it for a new game. Why? Because i love these movements.
NEW UPDATED POST (24.10.15)
So, here is a small sneak peak on what i already made. I may update the thread from time to time if i have a big new update.
Please keep in mind that this whole thing is not about the Models or Animations! I’m a coder, not an artist. I’m using Mixamo Models and Animations
to get visual at all. So excuse me for these ugly animations. At least they work
OLD THREAD POST
thought i would post the small thing i started.
I want to remake the The Legend of Zelda: Ocarina of Time movements.
So the targeting system etc.