The Vienna Lantern – Suspended Globe is a realistic urban street light inspired by classic Viennese lighting designs commonly found in streets, parks, and pedestrian areas. This variant features a rounded, suspended globe-style lamp head mounted on a vertical pole, giving it a restrained, functional appearance that fits both historical and modern urban environments.
The asset is fully PBR-ready and built for modern rendering pipelines. It was carefully modeled in Blender and textured in Substance Painter using a physically based workflow. Materials include realistic metal surfaces with subtle wear, surface variation, and well-balanced roughness and metallic values to ensure believable results in both real-time engines and offline renders.
This lantern is well suited for city scenes, urban infrastructure, architectural visualizations, games, simulations, and cinematic environments. The mesh is clean, logically structured, and optimized for easy integration into existing projects.
Key features
High-quality PBR materials
Modeled in Blender, textured in Substance Painter
Clean topology and optimized geometry
Suitable for real-time engines and offline rendering
Ideal for urban, architectural, and environmental scenes