This is a high-quality PBR treasure chest model, fully modeled in Blender and textured in Substance Painter.
The asset uses a clean subdivision workflow with a Subdivision Surface modifier, making it suitable for close-up shots as well as real-time use when adjusted.
Textures are provided in a standard PBR setup, and an additional ID map is included to allow easy material adjustments or re-texturing in Substance Painter or other texturing tools.
The model is well-organized, production-ready, and suitable for games, cinematics, fantasy scenes, medieval environments, or stylized projects.
Features
PBR textured asset
Modeled in Blender
Textured in Substance Painter
Subdivision Surface modifier included
Clean topology
ID map included for easy re-texturing
Suitable for games, cinematics, and visualization