Larry - Trash Can

This trash can is a lightweight, game-ready 3D model designed for urban, office, and interior scenes.

The mesh is clean and optimized, while the metal grid effect is not modeled geometrically. Instead, it is created using a small repeating texture with an “X” pattern. This approach keeps the polygon count low while preserving the visual appearance of a perforated metal mesh.

The asset includes UV mapping and uses a tileable texture setup. The repeating pattern generates the full grid structure efficiently, making the model suitable for real-time applications, games, VR, and large scenes where performance matters.

The final smooth appearance is achieved through a Subdivision Surface modifier. With Subdivision enabled, the model displays its intended rounded and refined shape. The base mesh remains lightweight and efficient, allowing users to adjust subdivision levels depending on performance requirements.

Ideal for:

Urban environments
Office interiors
Archviz projects
Game environments
Background props

The model is properly scaled, cleanly organized, and ready for immediate use in modern 3D pipelines.