Complete, production-ready Blender scene of a modern residential house. Includes exterior and interior architecture (walls, floors, windows, doors, railings), basic interior/exterior lighting, two garages with controller-driven rigs, driveway, terrace with beams, and a compact yard. A simple Geometry Nodes grass setup is included (disabled by default).
Highlights
Clean, real-world scale (metric)
Two garage doors, rigged and animatable via controller (no keyframes included)
Organized collections for floors, lights, environment and rig
Simple GN-based grass you can toggle on/off
Made for Cycles; Eevee works with minor tweaks
What’s included
.blend file (tested in Blender 4.5.x)
Full exterior + interior shell
Controller for both garage doors
GN grass node group (disabled by default)
Materials using CC0 textures (see credits)
Controls
Select and move the red controller arrows to open the garage doors.
Keyframe the controller for animations.
Performance note
The grass is intentionally simple and not heavily optimized. On an 8 GB GPU, enabling it can approach the VRAM limit. Enable only if your GPU has enough memory or reduce grass density/add camera culling.
Technical
Units/Scale: Metric, real size (meters)
Renderer: Cycles (Eevee-compatible)
No add-on dependencies (pure Blender)
Credits
Some materials use Polyhaven textures (CC0).
Fence: uses a texture from the Extreme PBR Default Library (CC0). Included and redistributable under CC0.