Hi, I am trying to make a large 2d array in Blueprints, but making a struct that has an array of floats, and another struct that has an array of the first struct. This is essentially a 2d array. I am trying to put 1000 floats in the first structs array of floats, and then 1000 of these structs in the second giving a 1000x1000 grid.
The problem I am facing is the editor spits the dummy and says I have an infinite loop, but if I drop the size to 300x300 it is ok, at 500x500 it gives the infinite loop warning again.
I am using UE 4.5.1 (the ark dev kit version). Sorry the image is a bit blurry, I snapped it at home and I am at work now so can’t alter it.
Am I going about this the wrong way. Is there a better way to store a 2d array of data? Ideally I would like to use a bitmap image, and read and set the individual pixels but I am only able to use BP’s in the ark kit.