Hello,
I am working on a project but i am thinking a LARGE openworld map something like 120km2.
Several questions i have here
- can UE handle a map that large? if so what is the best settings to handle that size?
- I will not be releasing the full map at once , I would like to work on the project section by section but release a smaller playable area for testing while the other areas are being built. How do I achieve that?
- I would like to use a map vector image i have created in illustrator, anyone know best way to use that image? or have tutorial links?
Thank you for all the help