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Lantern Physics Settings

Anyone with experience with physics got some pointers for improving the constraint settings for this lantern physics asset? I increased angular drag which helped a bit but it still snaps backward or forward after movement vleocity because I have snappy movement for my characters. There are a million options and I don’t want to fiddle with it for hours so looking for some pointers. Thanks. :slight_smile:

[video]https://images-ext-2.discordapp.net/external/gG7Ujri4-52NKdnb-p6qmOZU4vYBNqafG2g2VTTO1eg/https/cdn.discordapp.com/attachments/508389962534748161/644441562444726293/2019-11-14_02-37-59.mp4[/video]