I’m having an issue while painting my landscape in Unreal Engine (latest version). My colors aren’t layering on top of each other properly when I paint they seem to stack or look washed out. I think it might be because my layers are being created as No Weight Blend, but Unreal isn’t giving me the option to choose when creating Layer Info. Is there a new way to create Weight-Blended landscape layers in the latest Unreal?

