I’m creating a language select option, there are 13 languages to choose from, they are each created as ‘Default Options’ as seen below in the General Settings widget.
I’m not sure what I am doing here when it comes to the blueprint nodes required to identify each array item before adding on any changes after the event of choosing a language is done.
another way → create a String | Enumeration map; neater and fewer chances for typos ruining your day
yet another, more advanced way, would be to use the Key variant of the ComboBox to generate entries to process what’s needed and return desired results. Might be an overkill.
When it comes to saving the options, I don’t quite understand how it works, I can select a language which is fine, it appears in the drop down and when selected, I can click Apply but when I go back and go back into that menu it’s got nothing selected anymore
When it comes to saving the options, I don’t quite understand how it works, I can select a language which is fine, it appears in the drop down and when selected, I can click Apply but when I go back and go back into that menu it’s got nothing selected anymore