LandscapeLayerCoords with nanite

Hello,
I’m trying to convert my landscape to nanite, and get a small problem with my material.
The “LandscapeLayerCoords” Node does not get evaluated the same for nanite/classic landscape (cf captures).
Can someone explain me how to fix this? BTW this is a simple example, in a real scenario I use this node to sample maps.



The only way for now I workaround this is to do something like that :


But it force me to manually provide landscape bounds to the material instance (since bound node seems only to work on landscape Component or StreamingProxy).

1 Like