I am learning a lot as I use Unreal but I ran into something today that I just cannot find any information on. I must be googling the wrong phrases.
I was testing out a camera system in a demo map from the Urban City pack from polypixel and noticed that the roads and sidewalks are somehow built into the landscape? There are no mesh assets for either and they all just select as the landscape. I’ve never seen this before and trying to dig around in the level I could not figure out how that is done. Is there any kind of documentation about setting this up?