Landscape Texture Only Renders Near Camera — Far Half Appears White

Hello there @AonHLS!

Welcome to UE! From the looks of it, this issue could be related to either a mipmap limit on a very large texture, or your landscape scaling/tiling settings are off. Since you are just getting started, I would suggest following the UE starting guides on landscapes:

https://dev.epicgames.com/documentation/en-us/unreal-engine/landscape-materials?application_version=4.27