I have a material that i use only for my landscape and i have set up tessellation for it using absolute world position
http://i.imgur.com/nsb2sCl.png
. I tried replacing the absolute world position node to texcoord and the my ground was not changing height
http://i.imgur.com/XK733dW.png
, it was only being tessellated
http://i.imgur.com/oQqORLB.png
. Why world displacement is not working with texcoords? My Tessellation function looks like this:
http://i.imgur.com/7KDkQaT.png
And i also have to set a way larger scale while using texcoord.