Landscape Tessellation Issue

[MENTION=42883]Blackhole Bilbao[/MENTION], I don’t think simply enabling tessellation checkbox (without adding more actual to the terrain yet) on a empty level is taking more than 3.5GB of the 970 to assume the issues are because of the other slow 500MB.

I am also not using any displacement map in the tests and tessellation multiplier is set to 0.