I’m using a directional alpha to paint dirt on road edges going through grass fields.
I have to constantly:
- Move the mouse out of view port to texture rotation field.
- Rotate the texture.
- Move the mouse on the intended edge in view port to see if it lines up well.
If it doesn’t line up, repeat from step 1.
If it does line up, paint, but also repeat from step 1 for next edge.
Either there is a hidden hotkey for rotating the texture right in 3D viewport or it’s just that bad we have to spend precious time on such things.
Landscape in general is lagging so behind an entire engine update could be dedicated to solving landscape issues only. Please do something Epic, a bit work on these issues with every engine update would’ve solved a ton of issues by now.