So I’ve read everything I can find on in the forum and the answer hub on this but still can’t figure it out.
I have generated LODS fow one of my levels using the Level Details section of World Composition but I can’t figure out how to make the editor stream them in.
I’ve seen others with the same problem but they didn’t get an answer in the answer hub so I’m trying again.
I have both tried leaving the new generated LOD level in the folder that is created when I generated it and moved it to the same location as the level I generated it from (which is described multiple times as being the right way) and the name is what the Level Details tool named it: The level is called PRF_Name_A1 and the LOD version is called PRF_Name_A1_LOD1. I’m testing while PIE as it shouldn’t stream while just in the editor and I’ve changed the distances of the layer and the LOD to very short distances which makes the original level disappear when very close but the LOD doesn’t stream in. Am I missing something?
Generating the LOD works great, I just can’t get World Composition to use it.