long story short. This 2 Pictures are 2 different Projects. Created on different Version of UE4. Since i tried out first time the Landscape tool, i got shadows like this.
I checked out World Settings, Landscape Light Resolution (not really a fix), all meshes have lightmaps (tried out different resolutions), there is also a Lightmass Importance Volume, …
and so on. Iam done with my knowledge. I tested all my meshes in UDK and had no Problems. Whats the problem with the landscape and my setup?
I check all the setups of the Foliage i used, but also no different results. The Static Meshes, have the same Problem, but not so disgusting. like the trees and the gras.
would be great, if someone could help. Used the Search-Tool, but execpt the thread about Lightmap Resolution for Landscape, i found nothing.