I have been doing some archviz and interior lighting for UE4 for some time now and am trying to go bigger by trying out landscapes.
So I created a landscape in WroldCreator 2 and imported it into UE4. But for some reason realtime shadows are not working on my landscape, even though “ForceNoPrecomputedLighting” is turned on.
If I brighten up my directional light, it lights up everything in my scene even behind mountains.
Right now I deleted all of my lights and dropped in a realtime directional light, but now my entire scene is black, even after baking…
Can someone help me with what I am doing wrong?