I’ve tried changing the physical material of the landscape and Im wondering if I’m doing something wrong or if it’s just bugged or something.
I have set it on Lava on both the landscape proxy and the landscape actor itself
And also on the sharedassets folder for the layers I have painted
If it worked correctly (or atleast what I hoped to be correct) I should be bounced around on ground being dealt damage, The lava physical material worked correctly on the normal props
This is not a lava material exclusive question it happens to all physical materials.