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Landscape physical material Ouput does not work in UE5. How to get physical material output on an auto layer for autolandscapes?

Hi there,

I am trying to get a Physical Material surface output in an Autolandscape layer. (So they are all in one layer). Therefore I use the node: “Landscape Physical Material Output” which is added in UE4.26.

I’ve been able to get the surface output in 4.26, but I have not been able to get the output in UE5. So I think it is broken in the last update.

I’ve used this simple test case: How do you use the [Landscape Physical Material Output] node? - UE4 AnswerHub

Have I missed something? Rebuilding physical material layers does seem to do nothing.

If somebody knows a workaround to get physical material outputs in an auto landscape layer I would love to hear it!

Much appreciated and with kind regards,

Eric