I have a world composition from 16 individual landscapes, each in their own levels that are generated. I’ve created a path using the landscape spline tool within the persistent level, that spans across 3 of these. And when ever I try to build the project for Windows 64-bit, I get these errors:
[2015.09.05-00.20.23:072] 0]LogInit: Display: MapCheck:Error: Error Landscape_0 Meshes in output_x0_y0 out of date compared to landscape spline in Shikanze Rebuild landscape splines
[2015.09.05-00.20.23:073] 0]LogInit: Display: MapCheck:Error: Error Landscape_0 Meshes in output_x1_y1 out of date compared to landscape spline in Shikanze Rebuild landscape splines
I’ve tried the following to try and get passed this, with no success: - Deforming landscape to all splines multiple times. - Open each individual level and re-save them.
Sometimes, it might have three errors, saying that all of the landscape meshes with spline paths on them are out of date, or only one, or two. Mostly a random pattern. I have a deadline of about 48 hours before this needs to be built so any help would be sincerely appreciated.