Landscape Material Tiling Issue

I’m encountering an issue with my landscape material in Unreal Engine. The tiling isn’t working correctly on the components of the landscape. I’ve tried adjusting texture coordinates and custom tiling, but I’m still not getting the desired result. Any suggestions or solutions would be greatly appreciated!

Hey @YazanHanna!

That is odd. Would you mind sharing your material blueprint so we can take a look. Also, just to cover all bases, the textures you do have are made in such a way that they tile, is that correct?

Any additional specifics you provide may go a long way in solving your problem!


yes the texture is seamlessly tiled across the landscape. However, at the landscape component edges, there is an issue with the tiling.
The landscape material is straightforward, comprising only textures and a blend for puddles.