Hey guys, is there way to achive same result? All i found now is that I can use WorldAlignedTexture to put texture same way that Mass Effect did? My goal is put cliff texture by Z axis with smooth transitions all over landscape.
Now i use WorldAlignedTexture, seems like ProjectionTransitionContrast (S) put texture by Z axis like i want, but in wierd way.
It would be super cool if anyone know any forum page or material or pack in Marketplace that act similar as Mass Effect material.