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Landscape Material, Shader is using too many SRVs
Development
World Creation
landscape-problems
,
landscape-layers
,
Rendering
,
Landscape
,
unreal-engine
LoboTrovao
(LoboTrovao)
November 29, 2024, 4:41pm
3
Seems we can’t stack more than 3 layers, and can’t have too much textures samples.
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