Hey all. I’m part way through playing with landscapes and I’m not having a lot of success with one aspect of the material system.
I’m trying to use a “base colour” layer as the default, with additional layers painted on top. So I use a layerblend node to do the blending and this works fine. I have a bunch of info objects that determine the blend factor between the various layers.
Only then I want to use the SAME blending factors for the normals so they don’t get out of sync. Only I can’t seem to select anything but creating a new layer info object for each layer I am using. What I really want to do is plug in the same layerinfo object to both the colour and the normal blends.
Anyone done this successfully?
Also while we’re here, does the height based blend mode for the layer mean that you have to mask a specific height somehow and then export that and import it as a height value? How does that affect the blending? Is it based on max values? I haven’t touched the height based layer blends yet.
Thanks for any input.