Hello everyone,
i have a map and like to play it on the mobile phone.
i set up everything(i think properly), so i can connect my phone to the computer and start playing with, my phone. everything is loading but the Landscape material doesn’t show up. instead its the default blocky texture that shows when no landscape material is assigned.
In the computer viewport it works properly
I solved it
there were two factors that i identified, that influenced this issue in my case:
Texture Samplers: the Landscape material i used had too many textur samplers in it. there was a Warning shown in the outputlog while unreal was transferring the Game data to my Android that said: too much texture Samplers, there are 17 of 16 allowed ones. I Removed some of them and the Warning disappeared.
The landscape material was shown again; but only if i did not the following:
Don’t enable Cooking on the fly: I dont know how it depends on the issue, but if that was enabled it also didnt show.
Hope it helps, if anybody runs into this issue in the future