landscape materia

怎样才地形材质

file:///C:%5CUsers%5CADMINI~1%5CAppData%5CLocalLow%5CBaidu%5CBAIDUP~1%5Cdict%5CDefault%5C2B95A1~1.PNG

中使用超过5个纹理进行混合,有时候地图很大,需要的纹理很多,或许需要超过8个以上的不同纹理,请问怎么样创建地形材质可以实现,感谢!
How to use more than 5 textures to mix topographic materials? Sometimes the map is very large and needs a lot of textures. Maybe more than 8 different textures are needed. How to create topographic materials can be achieved, thank you!

https://forums.unrealengine.com/development-discussion/content-creation/4422-max-landscape-layers-per-component?4247-Max-Landscape-Layers-per-Component=

希望这些会有所帮助

控制每一块或者一个区域使用的数量 是合理的方法