The matching texture and landscape UV link is perfect ! Thats just what I wanted and now it works following that example, it is what I tried to do but with the landscape cord node, didnt know about that World Position node ![]()
The matching texture and landscape UV link is perfect ! Thats just what I wanted and now it works following that example, it is what I tried to do but with the landscape cord node, didnt know about that World Position node ![]()