Hey everyone. I’m really afraid the answer is going to be me forgetting something simple, but I have looked at everything and I can’t wrap my head around why this is happening.
In my simple test map to practice learning the engine tools, I have made a simple landscape with the gravel material. I built lighting and then launched into the game, and the landscape is completely gone. I can see the shadows created from the built lighting, but the landscape and its collision is 100% missing. What is going on?
-check if you have any culling volumes in your level
-make sure to use the “epic” quality settings
-try it with another landscape + level and check if it happens everytime or just in this special map
Thanks for the replies everyone. It turns out Unreal was just being buggy. I closed unreal and relaunched and everything was fine. Amazing how I didn’t try that in the first place. Weird bug to say the least. Sorry and thanks!
I am not sure if this is same reason but I had same bug - changing value in LOD: Desired Max Draw Distance for landscape make it dissapear in play mode. I had to make new landscape and never touch this function