Landscape invisible when not selected + lag

DISCLAIMER: unfortunately this will remove the foliage from your landscape. use this with care

Think I found a fix

  • Select Landscape Tab
  • Select Manage
  • From drop down list of tools, select “Change Component Size”
  • Click APPLY (I did not change any settings)
  • After landscape is rebuilt it seemed to fix the issue

Before I discovered the above, I tried modifying my landscape material so shaders would be rebuilt; but no luck.

Hope this helps a few people :slight_smile:

i found that deleted the height fog made mine come back

Thank You, it realy helped me!
I lost so much time because of this invisible terrain bug.

I was suspecting sequencer for changing landscape into non-static (in lightmap density mode it was marked brown/mustard colour) - The landscape appeared in one scene animation by accident.

Thanks! This solved a similar problem I had when I added the landscape to Sequencer, and it disappeared after that. Only when I selected it it reappeared.
But with this steps I managed to solve the problem, thanks!