Landscape/Hightmap Generators that work with UE4

So far I have only found GeoControl2 ://www.geocontrol2/e_index.htm

I am wondering if there are any more? I’m only wondering because GeoControl2 only goes up to 4096, not 8161, and just out of curiosity.

Here are some heightmap generators which you can use for the UE4:

://www.lilchips/hmes.htm
://www.world-machine/

But you can also use programs like blender, photoshop or even UDK to create a heightmap for the UE4, they just need to be in a .raw16 file

I have a problem when making hightmaps in photoshop saving as raw 16 or png, smallest, interlaced.
if I import in a new project its okay but if I import in a 2.level project ue4 crashes and give me this info:/
hope for a good advise ?)

SIGSEGV: invalid attempt to access memory at address 0x3

EngineCrashHandler(FGenericCrashContext const&) [in UE4Editor) + 15
, line 1048576000] [in UE4Editor]
PlatformCrashHandler(int, __siginfo*, void*) [in UE4Editor-Core.dylib) + 95
, line 1048576000] [in UE4Editor-Core.dylib]
_sigtramp() Address = 0x8c0ef5aa (filename not found) [in libsystem_platform.dylib]

FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, …) Address = 0x37ee8c5 (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, …) Address = 0x37ee167 (filename not found) [in UE4Editor-Core.dylib]
FLandscapeEditorDetailCustomization_NewLandscape::GetImportHeightmapFilenameString(TSharedRef<IPropertyHandle, (ESPMode::Type)0>) Address = 0x287a7702 (filename not found) [in UE4Editor-LandscapeEditor.dylib]
TBaseStaticDelegateInstance_RetVal_NoParams_OneVar<FText, TSharedRef<IPropertyHandle, (ESPMode::Type)0> >::Execute() const Address = 0x2880e4a2 (filename not found) [in UE4Editor-LandscapeEditor.dylib]
SEditableText::GetStringToRender() const Address = 0x7f7b0fa (filename not found) [in UE4Editor-Slate.dylib]
SEditableText::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7f81d1a (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SBox::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7fab365 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7faa267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FArrangedChildren const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x86448a1 (filename not found) [in UE4Editor-SlateCore.dylib]
SSplitter::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7ff4214 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7faa267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7faa267 (filename not found) [in UE4Editor-Slate.dylib]
STableRow<TSharedPtr<IDetailTreeNode, (ESPMode::Type)0> >::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0xd7b8134 (filename not found) [in UE4Editor-PropertyEditor.dylib]
non-virtual thunk to STableRow<TSharedPtr<IDetailTreeNode, (ESPMode::Type)0> >::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0xd7ba678 (filename not found) [in UE4Editor-PropertyEditor.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
STableViewBase::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x80d8439 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7faa267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7faa267 (filename not found) [in UE4Editor-Slate.dylib]
STutorialWrapper::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x80cf394 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7faa267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SOverlay::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643f51 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FArrangedChildren const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x86448a1 (filename not found) [in UE4Editor-SlateCore.dylib]
SSplitter::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7ff4214 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SOverlay::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643f51 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7faa267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SOverlay::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643f51 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x864464b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x8643295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FArrangedChildren const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x86448a1 (filename not found) [in UE4Editor-SlateCore.dylib]
SSplitter::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x7ff4214 (filename not found) [in UE4Editor-Slate.dylib]

__stack_chk_guard() Address = 0x7410d420 (filename not found) [in libsystem_c.dylib]

FApplePlatformCrashContext::ReportCrash() const Address = 0x36965b4 (filename not found) [in UE4Editor-Core.dylib]
GIsConsoleExecutable() Address = 0x366ff38 (filename not found) [in UE4Editor]
GIsConsoleExecutable() Address = 0x366ed5a (filename not found) [in UE4Editor]
TChar<wchar_t>::ToLower(wchar_t)::ConversionMap Address = 0x3669a78 (filename not found) [in UE4Editor]

GIsConsoleExecutable() Address = 0x366ed28 (filename not found) [in UE4Editor]

Could you probably post your question into a own thread or directly onto answerhub? :slight_smile: https://answers.unrealengine/index.html