Unexpectedly the landscape grass that spawns automatically in a radius around the player stopped working, and now will spawn and cover an entire component, rather than spawning in a radius. I didnt change any settings for this, but Im not sure what is causing it. This doesnt happen in a different project with default settings.
I can not even begin to explain how I fixed this, but I literally just changed the material on my grass mesh, then changed it back and it fixed my issue. No other changes. Sometimes UE4 tests my sanity.