EDIT: Check last post please!
I followed the ue4 grass tutorial: https://docs.unrealengine.com/latest/INT/Engine/OpenWorldTools/Grass/QuickStart/index.html
But i ran into some problems with the start/end culling variables. Here are some screenshots of the issue
as you can see, the grass render distance is very short/close.
Here are the start/end culling settings:
and the material Editor:
CHANGING THE START/END CULL DISTANCE Variables wont do anything… i can only make the cull radius shorter, not longer
Any ideas what could causing that problem? Btw. im using epics assets… so i assume everything is fine with the meshes
Thanks for your time :).