Just wondering (or maybe I have derped big time) has making a landscape become 10x more complicated now? I have made my heightmap, but how to make layers seems to elude me. Documentation has said its now a material based system but yet I am just having a little trouble adjusting. Is anybody able to give the lamens rundown of how to create layers on a terrain for texture painting? Have they made a video tute for this? Maybe I cant find it
And for the second part of the post, could somebody please advise me how to add a fluid actor plane? I cant for the life of me find it.