Hello!
I’m currently trying to create a landscape in Unreal Engine. Everything works fine until I enable Nanite Tessellation on the landscape. After that, some Landscape Components are not rendered correctly. I’m using Unreal Engine 5.7.4 on Ubuntu 24.04 LTS with the NVIDIA Open Driver 580.167.08 from NVIDIA’s official repository.
Has anyone encountered this issue before, or can someone help me figure out what might be wrong?
Thanks!

