In 4.19 Epic made some changes to landscapes LOD so it is no longer based on distance and now it is using screen size.
I want a simple thing - control LOD 0 distance. How can I achieve it?
R.I.P. LODDistance Factor (or I don’t know where is it now)
I played with LOD Distribution but something is still changing my geometry.
Visualization suggest that everything should be on same level of details but its not…
I saw there is something like ‘Continuous Geo-MipMap LOD’ https://docs.unrealengine.com/en-us/…sgeo-mipmaplod but still this article doesn’t help.
Let’s say I want set Landscape’s LOD 0 further than it’s default setting. The only way I found is to set Max LODlevel to ‘0’ so whole landscape has LOD 0
Here is video I made:
As you can see…I have no idea how to stop landscape morphing when I move camera a bit away for certain distance. I still want to use LODs and option Max LODlevel set to 0 doesnt’ sound right for me.
I need your help guys how to solve this.