I have been experimenting with the landscape tool in the unreal engine 4.6.1 and I’m having issues with building the level itself. It takes a really long time to do this. I have put in a lightmass importance volume and I have also deleted excess land that I do not need in my scene. I am doing an indoor game where the main character finds a location, enters, and then the game begins. so this is sort of for an interactive cutscene. is there a way to speed up the build time on the level?
Edit: also once again, I am not sure if this is the correct location for this post.