Well the title says what is the bug about, after creating the landscape an resizing, the foliage tool make it crash, not the painter tool that works fine, well when I create a new one and delete the old landscape, the new one crashes too when I paint foliage, that doesn’t happen in a new level, creating a landscape for the first time, but when you resize it, delete it, and next to that creating a new one deleting the resized one, any landscape you create will make it crash.
Well the problem was world partition, so first I tried to create a new level, and then adding the level with the landscape crash problem, and I couldn’t add it because of world streaming, so I went back to the problematic level and disabled it and saved the level, but then crashed again when I tried to paint foliage but afterwards when I reopened Unreal and then went back to the crashed level, I worked right
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