I have a landscape set up with Virtual Textures which I know very little about. When I start my game and run, the ground blurs. It also blurs when I move, and then it looks fine when I stop. I have not been able to think of what would cause this. Can anyone please point me in a direction.
2024-11-05 18-11-48.mkv (13.0 MB)
I also got a screenshot of this:
Hi, did you try this
Landscape Blur when Moving in 5.4.1 - Development / Rendering - Epic Developer Community Forums
also, do the change in project settings as mentioned in the screenshot
I tried copying them and no luck. Any other ideas?
is this happening in epic graphics? or even in low graphics too?