Landmass not work properly

Hi, I’ve tried Landmass with 4.26 and 4.27, both generated really weird looking terrain using default params. Also attempted to tweak some of the params still no significant change.

It also reported warnings as below:

LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:0890
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28C2
LogScript: Warning: Accessed None reading structure X
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28D7
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28EA
LogScript: Warning: Accessed None reading structure Y
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28FF
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:3119
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:315E
LogScript: Warning: Accessed None reading structure X
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:3173
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:3186
LogScript: Warning: Accessed None reading structure Y
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:319B
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:32DF
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:0890
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28C2
LogScript: Warning: Accessed None reading structure X
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28D7
LogScript: Warning: Accessed None trying to read property BrushManager
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28EA
LogScript: Warning: Accessed None reading structure Y
    CustomBrush_Landmass_C /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape1_CustomBrush_Landmass_C_3
    Function /Landmass/Landscape/BlueprintBrushes/CustomBrush_Landmass.CustomBrush_Landmass_C:Brush Setup:28FF

Having been Googling around but nothing helpful, this really drives me crazy after hours of trying.

Hope someone can help! Thank you in advance!

Hey we had the same issues. Is there two “LandmassBrushManager” in your world outliner? There should be only one

2 Likes

Thank you sonnyday, first you save my cat from the river, now you solve my unreal problems. A true knight in shining armor.

I am also have the problem but I have one brush manager but still struggling with the same problem in 4.27