Hi! I’ve recently started getting into coding using BluePrints in UE, and I’m trying to learn and make an Audio Demo.
I’ve implemented footsteps, but I’ve hit a bit of a roadblock for Landing sounds between surface materials. As it stands now, if I jump from a Wood surface to a Water surface, I’ll hear the sound of Wood when I land. I’ll leave screenshots of my BP below.
Thanks in advance for any help!
Cameron Dale