Hi All
New to unreal, but not to modelling (building designer).
As with many, I have an idea for a game.
It involves land masses that can move independantly (but on the same plane). I’ve uploaded a prelim plan view sketch of what I’m hoping to achieve. Each colour represents a different land mass that can rotate by itself.
Am prepared to work my way through as much of this as possible, but first question …
#1 Do I need multiple levels, or can I create three actors and apply the movement characteristics?