Lake, Ocean, and River Blueprint landscape issues.

Using the Lake, Ocean, or River (Compiled Blueprint Class)'s if any nearby landscape is lower than water level the water can bleed through the sides of the landscape (even far past the width of the river). Adjusting the width of the River will not fix the issue. With the Ocean Blueprint it also does it to any steep landscape that is within the spine cutout. Video below shows a few examples of the issue.

The water based blueprints don’t seem to cut out the terrain or hide it, just lower it under everything else. The problem is when it lowers it under the landscape it tries to match just under the height of the landscape, and when that is close to a steep wall of the terrain it can bleed through.

My question is how do i fix this?

Note: I also have Affects Landscape turned off in all examples.

Issue:

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I’ve noticed this issue as well on my own map. Unfortunately, I don’t think there is a way to really fix it, at least, not one that I know of. The only way I was able to at least get rid of it was just playing around with the terrain (raising, lowering, flattening, smoothing) in the area until I was able to make it disappear.

That second map you showed in the video looked really cool by the way. What kind of game are you trying to make?

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Thanks for feedback.

Second map is a CTF map I’m using to test out stuff:

Nice job with the textures. I look forward to playing it!

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I’ve been experiencing this issue with a lake that leaks into the surrounding terrain (if it’s lower). It seemed that no matter what settings I had, the water would follow a 45deg falloff from the spline. I worked around it by tweaking the landscape.

Now in 24.30 I have the lake water not deep enough to intersect with the landscape at the bottom of the lake. So the player can travel through the water and hit the bottom of the lake and be in fresh air under the lake water. I have no idea how to fix it so am just going to tweak the terrain again but thought I’d mention it so you can check your lakes are behaving properly.